Animal Crossing: Pocket Camp is much better without microtransactions
Image: Nintendo Though it started out pretty chill, over the years, Animal Crossing: Pocket Camp steadily became bloated with monetization. There were all kinds of things to spend real money on, including loot boxes for unlocking rare items. When I logged in to the game last week after months away, my screen was dominated by notifications vying for my attention, most of them involving spending some kind of cash. That’s what makes the new paid version of the app so intriguing. The original Pocket Camp has technically shut down, replaced by Pocket Camp Complete, which gets rid of all the in-app purchases in exchange for a one-time fee. (It’s $9.99 at launch on both iOS and Android, which will jump to $19.99 in January.) And without the looming specter of having to spend real money, this version of Pocket Camp is a whole lot more relaxing. Fundamentally, the game is the same. You’re tasked with running a campground for a bunch of friendly animals, which involves designing various spots for them to hang out, while also doing traditional Animal Crossing activities like fishing and catching bugs. The game allows existing Pocket Camp players to transfer their saves — all you need to do is link a... Read the full story at The Verge.
Though it started out pretty chill, over the years, Animal Crossing: Pocket Camp steadily became bloated with monetization. There were all kinds of things to spend real money on, including loot boxes for unlocking rare items. When I logged in to the game last week after months away, my screen was dominated by notifications vying for my attention, most of them involving spending some kind of cash.
That’s what makes the new paid version of the app so intriguing. The original Pocket Camp has technically shut down, replaced by Pocket Camp Complete, which gets rid of all the in-app purchases in exchange for a one-time fee. (It’s $9.99 at launch on both iOS and Android, which will jump to $19.99 in January.) And without the looming specter of having to spend real money, this version of Pocket Camp is a whole lot more relaxing.
Fundamentally, the game is the same. You’re tasked with running a campground for a bunch of friendly animals, which involves designing various spots for them to hang out, while also doing traditional Animal Crossing activities like fishing and catching bugs. The game allows existing Pocket Camp players to transfer their saves — all you need to do is link a...
Read the full story at The Verge.
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